T-Spine Reach from adductor half kneel
ID: 944
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- Exercise Types:
- Dynamic, Upper Push
- Contraindications:
- Ankle/Calf Problems
- Equipment:
- Floor Based
- Applicability:
- Focus
- Superset?:
- No
- Sprint-able?:
- No
Key Teaching Points:
- 1. End range is where the real work happens — do not shy away from it.
- 2. React with the whole body; arms help transfer energy and maintain control.
- 3. Keep knees soft at all times; stiff knees on landing increase joint stress.
- 4. Breathe consistently — match breathing to movement rhythm.
Regression:
Perform the drill in place before adding lateral or forward travel.
Progression:
Add a reactive element — partner call, target change — to increase cognitive and neuromuscular demand.
Common Problems:
Flat-foot landing — cue ball-of-foot contact first to reduce impact force.